Unity Technologies to take centre stage at game developers conference (GDC)

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, announced that it will showcase how it is advancing game development at GDC.

February 10, 2011

Unity’s next-generation capabilities will be featured in Unity Technologies’ booth #1416. In the booth’s Partner Pavilion, Aquiris Game Studio, Artificial Technology, Electrotank Inc., Exit Games, Mixamo, Nickelodeon, Noesis Interactive, NVIDIA, Qualcomm Inc. and Unity Studios will demonstrate the mind-blowing innovations they created using Unity.

So that attendees can get a crash course on Unity, GDC is holding the first ever Unity Track on March 1, 2011. The sessions include:

  1. How to Make Money with Union and Technical Introduction to Unity
  2. Shader Authoring in Unity
  3. Making the Unity Editor Do What YOU Want
  4. Building a Better Asset Pipeline
  5. How Electronic Arts uses Unity
  6. Optimizing for Mobile and Programming Workflow